VRC Websocket issue

this is a follow up post this THIS post i made a day or two ago.

I was only testing worlds on pc due to not being able to play vr and my issues are deeper then i expected:
-I can hardly join friends and when i do the games takes ~30-60s from me clicking the join button to actualy start downloading the map
-I see friends offline that should be online
-I cannot send or get any invites or requests
-Avatars take way longer 1-2minutes to start downloading
-Videos still cannot play
-Cannot upload anything with the sdk
-Takes me a good minute to load any menu

This does not impact any other online game i regularly play, only vrchat.
I Have ~500Mb up and down so internetspeed is not the issue.
Im on pc with steam vr i have never seen this before in 3+year of playing.

Here is a piece of my game logs to give you an idea of my what lead me to think it’s related to how the game handeles websockets.



2025.01.02 15:31:44 Warning    -  [Always] Not connected to websocket, requesting manual friends data refresh


2025.01.02 15:31:48 Warning    -  [Always] API websocket connection attempt failed (timeout=True), retrying in a bit...


2025.01.02 15:31:53 Log        -  [Always] Websockets API connected successfully!


2025.01.02 15:31:53 Log        -  [Always] Websockets API lost connection: Socket closed

xxxxxxx

2025.01.02 15:32:04 Warning    -  [Always] API websocket connection attempt failed (timeout=True), retrying in a bit...


2025.01.02 15:32:04 Log        -  [Always] Websockets API connected successfully!


2025.01.02 15:32:04 Log        -  [Always] Websockets API lost connection: Socket closed

xxxxxxx

2025.01.02 15:32:20 Log        -  [Always] Websockets API connected successfully!


2025.01.02 15:32:20 Log        -  [Always] Websockets API lost connection: Socket closed


2025.01.02 15:32:24 Warning    -  [Always] API websocket connection attempt failed (timeout=True), retrying in a bit...


2025.01.02 15:32:36 Log        -  [Always] Websockets API connected successfully!


2025.01.02 15:32:37 Log        -  [Always] Websockets API lost connection: Socket closed

List of things iv’e already seen sugested that did not help me :
disableling ipv6
renableing ipv6 (lol)
clearing cache
reinstaling the game
“netsh int tcp set global autotuninglevel=normal”

Sorry for any gramatical error in my writing as i am not a native english speaker.

-Could you please tell me where i used “inappropriate language”
-i use a rtx 4060ti, ryzen7 5800x with 32gb of ram @ 3200MHz so my specs are not a problem it wasn’t a problem in the past years
-i just updated windows 3 days ago
-i tried repearing my vrchat forgot to say sorry

reseting windows did help ty

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