this is a follow up post this THIS post i made a day or two ago.
I was only testing worlds on pc due to not being able to play vr and my issues are deeper then i expected:
-I can hardly join friends and when i do the games takes ~30-60s from me clicking the join button to actualy start downloading the map
-I see friends offline that should be online
-I cannot send or get any invites or requests
-Avatars take way longer 1-2minutes to start downloading
-Videos still cannot play
-Cannot upload anything with the sdk
-Takes me a good minute to load any menu
This does not impact any other online game i regularly play, only vrchat.
I Have ~500Mb up and down so internetspeed is not the issue.
Im on pc with steam vr i have never seen this before in 3+year of playing.
Here is a piece of my game logs to give you an idea of my what lead me to think it’s related to how the game handeles websockets.
2025.01.02 15:31:44 Warning - [Always] Not connected to websocket, requesting manual friends data refresh
2025.01.02 15:31:48 Warning - [Always] API websocket connection attempt failed (timeout=True), retrying in a bit...
2025.01.02 15:31:53 Log - [Always] Websockets API connected successfully!
2025.01.02 15:31:53 Log - [Always] Websockets API lost connection: Socket closed
xxxxxxx
2025.01.02 15:32:04 Warning - [Always] API websocket connection attempt failed (timeout=True), retrying in a bit...
2025.01.02 15:32:04 Log - [Always] Websockets API connected successfully!
2025.01.02 15:32:04 Log - [Always] Websockets API lost connection: Socket closed
xxxxxxx
2025.01.02 15:32:20 Log - [Always] Websockets API connected successfully!
2025.01.02 15:32:20 Log - [Always] Websockets API lost connection: Socket closed
2025.01.02 15:32:24 Warning - [Always] API websocket connection attempt failed (timeout=True), retrying in a bit...
2025.01.02 15:32:36 Log - [Always] Websockets API connected successfully!
2025.01.02 15:32:37 Log - [Always] Websockets API lost connection: Socket closed
List of things iv’e already seen sugested that did not help me :
disableling ipv6
renableing ipv6 (lol)
clearing cache
reinstaling the game
“netsh int tcp set global autotuninglevel=normal”
Sorry for any gramatical error in my writing as i am not a native english speaker.