I’m extremely new to this and I’m trying to add my first avatar. I’ve ripped this model out of Vintage Story, it has all the bones it needs and I’ve gotten all the textures and transforms to work fine in Blender. I want map it to the Humanoid bone map (as I lack the skill to fine tune at this point) but every time I map it, and change hierarchy so that all the bones are parented correctly, it immediately reverts back to the default prefab. This happens pretty much no matter what I do. I have tried reimporting it, starting a new project, tweaking the blender side of things (all the bones are parented correctly), redoing it a bunch, manually mapping it and automapping it, remaking the “avatar” node or whatever it is (little blue guy), literally nothing I do makes it save the correct bone map.
What’s doubly frustrating is that when it’s mapped correctly I can use “enforce T-pose” to make him T-pose and it works fine, meaning all the mapping works exactly as it should and so literally the only thing keeping it from working is that it will not save.
Any help appreciated, please feel free to call me stupid if I’m making some kind of obvious rookie mistake. Pictured below is before and after saving.
Click the Hand sections on the panel on the right, it doesn’t look like they are properly setup, given the bones aren’t green from the wrist to the tips.
It also looks like there’s two bone along the calf being assigned, might have been auto-picked up in the hands section.
Also, even tho game models show up in Avatar search worlds, it’s technically against the ToS to be uploading models you don’t have any rights to. And ripping other people’s work from their game to use yourself is a disrespectful.
If you’re going to do it anyways, at the lease please only upload it as a Private avatar.
But even better, it would be more ethical to email the devs and ask them if they are okay with it being used as a VRChat avatar (not sold).
The problem isn’t the bone mapping, I have set those bones up before as well, it’s that once they are set up in any way at all, applying the setting doesn’t save no matter what. The progress of doing so doesn’t save.
Also, VS is open source because they’re cool and understand that copyright is for losers, but frankly I would have done it anyway because copyright is for losers lol
If it’s open source, then you would not be “ripping” it out of Vintage Story… You’d just be using the actual asset from the open source files.
And it’s not about “copyright”, it’s about respecting a creator’s work and not using it for your own personal gain or contexts they might not like, and not taking away their personal autonomy over their work. Ya’know, being a human that cares about other humans.
If it’s not applying, then there is an error. Check the console after clicking “Done”.