Ok I wanted to upload my World today but when I clicked Upload this is what happened
They really need to fix this… It always happens to me.
An easy solution is to go to your VRCSceneDescriptor
, find Network IDs
and set the array size to zero. This essentially deletes all the network ids, and VRChat has to regenerate them from scratch, avoiding the buggy appending code or what not.
This does mean that you will need to upload for both platforms again, since the network IDs will have changed, and will cause network syncing issues between both platforms if you dont.