hi! I can upload the map without any issues as long as I don’t add a VRC Object Sync to an item, but once I add the sync, the build fails. What could be the problem? I have already added VRC Pickup as well…
I’m a total beginner :)
Thx for your help!
[<color=orange>Always] Failed to assign network IDs, 1 errors encountered!
Try using the Network ID Utility to resolve them.
UnityEngine.Debug:LogError (object,UnityEngine.Object)
VRC.Core.Logger:LogError (string,VRC.Core.DebugLevel,UnityEngine.Object)
AssignSceneNetworkIDs:OnPreprocessScene (UnityEngine.SceneManagement.Scene)
VRC.SDKBase.Editor.BuildPipeline.VRCBuildPipelineCallbacks:OnPreprocessScene (UnityEngine.SceneManagement.Scene)
VRC.SDK3.Editor.Builder.VRCWorldAssetExporter:ExportCurrentSceneResource (bool,System.Action1<string>,System.Action
1)
VRC.SDK3.Editor.Builder.VRCWorldBuilder:ExportSceneResourceInternal (bool)
VRC.SDK3.Editor.Builder.VRCWorldBuilder:ExportSceneResource ()
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__115:MoveNext () (at ./Packages/com.vrchat.worlds/Editor/VRCSDK/SDK3/VRCSdkControlPanelWorldBuilder.cs:2199)
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
The VRCSDK build was aborted because the IVRCSDKPreprocessSceneCallback ‘AssignSceneNetworkIDs’ reported a failure.
UnityEngine.Debug:LogError (object)
VRC.SDKBase.Editor.BuildPipeline.VRCBuildPipelineCallbacks:OnPreprocessScene (UnityEngine.SceneManagement.Scene)
VRC.SDK3.Editor.Builder.VRCWorldAssetExporter:ExportCurrentSceneResource (bool,System.Action1<string>,System.Action
1)
VRC.SDK3.Editor.Builder.VRCWorldBuilder:ExportSceneResourceInternal (bool)
VRC.SDK3.Editor.Builder.VRCWorldBuilder:ExportSceneResource ()
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__115:MoveNext () (at ./Packages/com.vrchat.worlds/Editor/VRCSDK/SDK3/VRCSdkControlPanelWorldBuilder.cs:2199)
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()