Rig:
Ryzen 3600
Tomahawk B350 (Beta bios for 3000 series compatibility)
16gb ram 2400 mhz 4x4gb
M.2 ssd
1060 6gb
So basically if I’m in a world for too long I get complaints from everyone that any avatars I’m wearing just randomly start moving at 5fps, even if I’m running the game at 30 FPS.
The quick fix right now is just to reload the world, but sometimes I need to make sure the world master goes to an appropriate user within a club so that’s not always an option. Plus this only works for about 15-30 minutes depending on how packed the world is.
I’ve recently completely reinstalled windows to try and fix this issue to no avail. Had the problem the exact same night.
Any ideas on what could be causing this issues and any ideas how to fix it would be highly appreciated.
I have 76 fps, I have 195 ping stable doesnt chance much other like like 5 up and down, Im playing the game on desktoplow settings, almost all of the safety settings are turned off like I dont see peoples avatars, avatar voice, animations, shaders, lights etc. even for friends only avatars and speaking etc. are on, I also have avatar limit of 100mb, I make the game work on high priority, all my drivers are updated.
The game is super smooth for me, my voice is also smooth to others but for some reason my avatar keeps teleporting around for others if i stay in an instance for longer than 10 minutes. I always check my ping too it is always stable. But when I reopen the game it gets fixed. My cache is always below 5gbs I clear it almost everytime Im leaving the game or when it lags.
I’ve searched many discussions about it and tried many other things. Even all the firewall and antivirus of windows 10 is disabled just in case if its the one bothering it. I dont have any other antivirus or third app like that too. I only run with discord and steam(+vrchat obviously). People with worse ping like around 300-350 doesnt teleport still. I still dont know what could be the problem and Im gonna go crazy over it. If you or anyone can fix it, can you help me out too? I have the same name inside the game and on Discord and other platforms like Steam etc. too
Edit: Im using an avatar with excellent performance. It doesnt have anything on it and animation of my avatar looks fine for now but for some other avatars with animations, it doesnt look fine. Depends on people too. For some people im lagging for some im not.
This happens with every avatar that i use, even if the person block my avatar they see me with low framerates(as a robot),i tried everything, different internets,playing via cable+pc,using windows 11 and 10, i play with 40+ fps and 40 ping , its like i see myself very smooth but somehow other people see my avatar like with 3,4 fps after spending more than 10-15 minutes on a server, i play via PC+VR, this is so frustrating my pc its i7 12700k, nvidia rtx 3060 so i have no problems with fps myself.
A year and a half later and I still have not solved the problem. The only thing thats solved it is using a different computer. But I have not changed out any major hardware so it has to be a compatability issue I believe. Probably motherboard, ethernet, or ram based.
Edit: So basically for the last year and a half when using my main rig i have to rejoin the world every 30 minutes. Theres been too many variables for me to pin point what stat actually causes the issue. World pop, world size, avatar specs, but I think the larger the world population the faster the issue occurs. cause ive been in worlds with just 1 person and the issue never occurs for hours without rejoining.
I haven’t observed this issue yet. I have one friend with crap internet and when they freeze thier audio doesn’t go through either.
Has this issue been posted to the bug tracker?
I’d describe it as the player update rate goes way down after half an hour. IK update? The key words are “update rate”.
I clicked this thinking that someone had an avatar that’d get laggier and laggier the longer it’s running. But then swapping avatars would fix that one.
Hi, I didn’t think of it before, but if you think about it, you don’t have a problem, other people have a problem…
NYE event is coming up maybe you show off the bug to vrchat in general? 5fps but can actually talk to sounds super neat. Usually someone that slow you just can’t talk to.
I guess “stop looking at me I’ll slow down” is too long for a status
This sounds similar to this issue. Not exactly of course, but maybe there’s some nuggets in there that might help? Or maybe give some food for thought?
Having the same issue, Gigabyte Motherboard and Ryzen 7 5800X3D here running on Win 11 and a Nvidia RTX 3070.
Whenever I’m in an instance for too long (4-5 hours), one of my friends will see me “laaging” in about 12 FPS or so.
I’ve switched CPUs from a Ryzen 5 2600 to a Ryzen 7 5800X3D, issue still applies. Would appreciate a revival of these posts, and a bug report worth looking into. It’s very annoying.
Same for me. Wasn’t the case on my MSI Thin 10UE laptop (rtx3060 laptop gpu, i5 12700H cpu, 16gb ram) that I connected to my Quest through Oculus Link (cable or airlink) or Virtual Desktop, but when I got my index and new pc, I had this happen to me, and saw this happen to a friend later too. I have Vive3.0 trackers but they hadn’t been on yet during my pc uptime, with 2.0 basestations (connected and on).
PC Specs: Nvidia RTX4070 Super
Intel Core i7-14700K
32gb RAM and M.2 SSD
Motherboard Z790 Pro RS
SteamVR is running with VRChat, VRCX, VRCOSV-V2, OyasumiVR, OVRToolkit, fpsVR, and OVR Advanced Settings.
PC has an uptime of 1d4h29m, and is also running Firefox, Discord, Spotify, Steam, Device Manager, and Notepad.