Something I’ve noticed is that the instances for public worlds are listed most populated to least populated which include the group publics as well, most people will just see the most populated instance and just join that without looking at the fact that it is a group public, I believe that these should be listed separately by either showing normal public instances first then group instances or make a tab between the two to help people tell the difference and allow people in groups to enjoy public instances without random people that aren’t apart of that group join. I understand that doing so wouldn’t prevent that from happening but will definitely help in the situation.
I’m not arguing but if they group doesn’t want the public to join why did they instantiate a group public instance? Couldn’t having random people join the instance (and eventually the group) be the purpose?
That is true but by at least changing the order for the groups on bottom rather than on top I still believe would be better because at least from my experience most people who join in are either uninterested in joining the group or are complete trolls or just very rude.
Again I’ll suggest that trying to ascertain what people creating group instances should or would want is just a guessing game. It could be a group of rude trolls hoping to get more kids to join their “let’s be rude” group.
My general point is that rearranging the deck chairs is an exercise in futility. UI design suggests that users (individually) know best what they want. All these tabs is indicative of poor design but one that is often used I will guess because it is easy and sounds on the surface like a good idea.
Tags not tabs is the solution to most UI filtering and sorting options takes care of the order. If I want busy worlds or nearly empty worlds, at any particular time, I should be able to sort based upon my criteria.
On another note (not stealing your topic) if we think of “tags” then there wouldn’t be a “friends” tab but rather friends “tags”. Some people you do not like but like to keep an eye on (to avoid) could be seen by showing (or hiding) some tags. Worlds would not be on a “favorites” tab but rather marked as “fun”, “scary”, “broken”, “cool” and or whatever else a user deemed important. These aren’t keywords or part of the description (I can’t read the Japanese and Korean text much less search it). But I could tag them as “peaceful” or “check out”, etc.
If we find a dozen worlds that make us dizzy or that stink (they don’t look at all like the image) or they tend to freeze it would be simple to tag them as such. I don’t care if others love them or hate them, freeze or not I would know I have them tagged.
This has all be covered in UI studies, books, courses and what have you over decades.
In short… trolls intent on being trolls will simply scroll to the bottom of the instance list knowing quite well that that is where their marks will be.