Editor Scripting and Using Gizmos

Having just found a Unity video about custom Gizmos I decided to give it a try. Found this link: Editor Scripting | UdonSharp

Having a few issues: Note the hyperlink provided does not link to the example. The path has obviously changed.

Meanwhile I found it here: UdonSharp/Packages/com.vrchat.UdonSharp/Samples~/CustomInspectors/CustomInspectorChildBehaviour.cs at master · vrchat-community/UdonSharp · GitHub

It isn’t working for me. And this.UpdateProxy mentioned in the docs is marked as obsolete.

Does this work?

I’m mostly trying to find out whether trying this more is worthwhile. Does anyone know whether it works or not? In either case the docs need updating.