I need them to allow dynamic bones back. The amount I’ve struggled trying to make them work on an avatar that’s just simply not set up for them is sad. I’ve at this point with the research I’ve done, and my own testing have learned better how to use them, but I have a file saved of a dynamic bones preset that I can just slap on anything and it will move and from there I can adjust.
Probably won’t happend for performance reasons. I don’t see what you wouldn’t be able to do with physbones.
On the feedback site they mention root bones.
Guess I’ll look into that a bit more then
No, you see basically I’m just slow and wanted to make a poor taste [Reducted] joke using a Frenni avatar, but once I saw how broken it was, I couldn’t help but fix it up to get everything working again.