NEED HELP! (Large physbone bug thing?)

So, I was making an avi and I was adding the physbones. but then I noticed that some physbones had a weird thing where the colliders where going to the root???


THINGS I TRIED

  • I tried changing some stuff in Blender
  • changing the physbone root
  • changing the physbone settings
  • pretty much everything I could thing of

Also, I decided to see if dynamic bones worked and they work perfectly fine…
so can someone please tell me how I can fix this?