So, I was making an avi and I was adding the physbones. but then I noticed that some physbones had a weird thing where the colliders where going to the root???
THINGS I TRIED
- I tried changing some stuff in Blender
- changing the physbone root
- changing the physbone settings
- pretty much everything I could thing of
Also, I decided to see if dynamic bones worked and they work perfectly fine…
so can someone please tell me how I can fix this?