Help, I have been having this issue for awhile, I looked at the Base animations and saw that they weren’t there. I am new to unity and coding in general so if I could get some help with this that would be helpful :D
You should be able to click an x on the row with base animations to use a default base layer instead of one provided by you/avatar creator.
Interestingly or confusingly enough, unity has an “avatar” that is used to associate bones with the skeleton frame. It’s attached to the animator at the root of the avatar.
None doesn’t mean default, it means none.
For whatever reason additive is missing so I think you should hit the “reset to default” button.
let me see if that fixed it :D
Nope it didn’t work
Is your avatar configured as a humanoid rig?
no but when i do it still says none
Sorry for the late reply.
When you say “it says none”, does that mean that your avatar does not have a humanoid armature? If so, then you might have to custom configure it.
i Am Having Same EXACT Issue , had this for months now trying to battle this. it got to the point i contacted VRCHAT but all they emailed me back was. WE CAN NOT HELP WITH MAKING AVATARS , That was not what i asked them. i asked them to update and fix their app because things are getting worse and worse overtime!.
My avater IS HUMANOID , I checked configuration ALL IS GREEN , Tried restarting all ove again on the model and NOTHING Is working , tried searching online, nope. Vrchat support? Nope they basically ignored me asking for help. i STILL NEED HELP With my avatar being stuck T POSE In VRChat!
From an english grammar perspective, I wonder about this. Does their stance make more sense if its phrased like the VRChat support can only help with problems inside VRChat client, which explicitly excludes the Creator Companion and Unity’s editor? So like if you’re assigning an animator to a mesh, that is inside the Unity editor, and not something they can assist with.
So one tip I can give, not sure if it’ll solve your problem, is that you need to set the animation type to humanoid, BEFORE you drop the 3d model into the scene
If you drop the 3d file into the scene before doing this, you will lack the Animator on the root object
But yeah, if isn’t the solution to your problem, you could make a fresh thread for your particular problem.
Actually, maybe try moving the bones in the Avatar Configuration. Hit Configure for the Rig (my first screenshot) and try moving one of the bones? In my case the bone actually moved stuff, but go see what happens for you!
I’ve already been doing that and STILL Have the issue!
And I’m not asking VRChat to help make an avatar at all I want them to fix there vRchat companion app , been having issues for ages now and getting worse every time! Now I can hardly do anything! Being honest here me and some my friends are having EXACT same issue and they know more than me… Very strange and I wish VRChat would just listen to their community for once




