I was wondering if there were any rules about using RenderDoc on VRC for testing local worlds (specifically custom shaders).
Just wanted to make sure I wasn’t doing any harm since I find RenderDoc to be really useful when it comes to doing any final optimization on shaders. Thanks!
I did some testing and I’m able to get everything launching fine while using RenderDoc. I guess I was just wondering whether or not I’d be breaking rules like no tampering or what not.
I managed to get it working by just having the game launch without EAC and watch for world builds.