Rules on RenderDoc

I was wondering if there were any rules about using RenderDoc on VRC for testing local worlds (specifically custom shaders).

Just wanted to make sure I wasn’t doing any harm since I find RenderDoc to be really useful when it comes to doing any final optimization on shaders. Thanks!

When you’re doing a local test, EAC doesn’t activate. I’ve never used renderdoc, but hopefully you can easily have it only activate when you intend.

I did some testing and I’m able to get everything launching fine while using RenderDoc. I guess I was just wondering whether or not I’d be breaking rules like no tampering or what not.

I managed to get it working by just having the game launch without EAC and watch for world builds.

@tupper hey :slight_smile:

(i think its fine to renderdoc the client while npt “online”, but i figure bother the PR guy about it)