Publishing Worlds on Linux, any progress made on this?

Hey there, first off I know this is a topic that effects very very few people in the grand scheme of things. But, after finally getting SteamVR working well on Linux I’m now trying yet again to move all my content creation workflow to Linux.

So, I created a blank Unity 2022 worlds proroject using VPM command line tool, I imported the worlds sdk, and base sdk. Created an empty world and tried to build it. I am getting errors on build which seem identical to the last time I tried this two years ago.

With VPM supporting linux I kinda just expected that publishing on Linux had also been fixed. Is this still a known issue? It seems to be the same issue with case sensitivity on the built world filename that I ran into ages ago. Back then I remember a few VRChat devs helped me through a workaround with case-folding on a special mountpoint just for VRChat. If this is still necessary I’d be great to see this documented somewhere.

Also, I’m curious if the devs are aware of the “ALCOM” project, which is a community-led VCC style frontend for VPM for linux. It seems like we’re so close to having a 1:1 experience across linux and windows.

You forgot to link the alcom thing. Possibly quite ambiguous to Bing

I haven’t tried uploading or updating a world on Linux yet. I likely will be soon though. I have successfully uploaded Avatars on Linux so I wouldn’t expect any issues for Worlds. I did run into errors initially though but they were all cleared once I disabled “Auto Graphics API for Windows”. This was in “File > Build Settings > Player Settings > Other Settings” if you want to try it yourself. I’ve also noticed I don’t seem to be able to test Audiolink in Unity and have to test in game.

I’ve been using Alternative Creator Companion (ALCOM), a link for @docteh, and find it works just as well as VCC.

I think I’m more worried about errors in vkettools not playing nicely at this point.

Edit: I just tried doing a update to my world and found I couldn’t upload. Can’t upload a brand new scene either. I found a canny for it though!