Description
A barebones examples that demonstrates data types supported by the PlayerData interface. Supported data types include:
bool
byte
byte[]
int
float
double
long
short
string
sbyte
uint
ulong
ushort
Vector2
Vector3
Vector4
Quaternion
Color
Color32
How to use it
In Client:
- Join the world
- Click button “Set Test Data”
- Observe the display updating with the test data
In Editor:
- Open the
VRChat SDK > Utilities > ClientSim Player Data
editor window - Observe the test data update here, as well, as you press the button in Play Mode
- You can clear and re-set the test data
- You can open the JSON file containing containing the test data, update it manually, and hit Refresh in the editor window to display the updated test data