if this helps anyone, this is someone who had the same problem and fixed it, but know that the supposed solution has already been tried and has not worked
Hey! I’ve been struggling to test my roblox avatar in Vrchat I’ve rigged everything in blender by connecting objects to the bones instead of weight painting I’m not sure if this is causing the issue but everything is in its right spot in blender and in unity some help would be appreciated if you know why this is happening!
All i know:
*the viewpoints in the right spot
*the avatar has all its bones and said bones can be twisted with the objects still attached
*she disappears in the animator a…