Help with VRChat arm issue

Hi! I’m having trouble getting my avatar’s arms to lay at the side when loaded in instead of being zombie-like / straight out. I’ve double checked the viewpoint various times(currently at the nosebridge of the avatar), and the hierarchy seems fine. The rig animation is at humanoid, but every time I load in my VRChat on quest 2 the arms stick straight out. Is there something I’m missing?