When the camera is set to “world mode” and it snaps to back to camera when changing world. Can that be an option? Not a permanent fix? Or bring back the old version as new option like “cross world lock”? Because I do abuse this features a lot currantly when filming of “alt world” sences or different version.
Example: both worlds are the same but different times of day and/or environment change. But the camera is still lock in same coordinates to capture character progression or time passing