Personally haven’t had any of my avatars get ripped since EAC was added (on the sites I know of anyway) so it is DEFINITELY massively improved from before EAC, now that it is far more tedious to do it.
P.S. of course GPU dumping of the mesh and such will never be fixed without some sketchy anti-cheat forcibly turning off applications on your PC.
That method loses a lot of stuff from the original assets though, not worth the time you’d have to spend fixing it up.
If VRChat isn’t making any revenue, how do you think they will be able to continue to survive? Infrastructure and employment aren’t free.
Efforts to create a sustainable marketplace that can generate revenue to keep the game running is going to be needed if you ever want VRChat in your life 3 years from now.
I’ve already seen all of those in VRChat already. Well, I guess no microtransactions yet, but we’ll see. Implemented by VRChat mtx is probably about 3 years out.
Advertising and pay to win, world called idle home has those. I’ve been to it three times so far, two issues with the world. No pens on Quest, and the video player blocks the game, although maybe that’s a feature…
I wonder if anyone has implemented a VR cookie clicker yet
So what would you like to see? You accept the need for VRChat to make money somehow, yes? (Unless you believe that VRCPlus brings in any more than a pittance)
Eventually that venture funding is going to dry up, and either they make money or shut down.
These are pressures generally not faced by creators, so their input can only go so far. And these pressures will only increase as time goes on.
I think it would be great to be able to make a few bucks from the (literally hundreds of) hours I’ve put into things. Might help slightly with that astronomical inflation that’s making it harder and harder to do things like this.
I believe that with advertising, paywall, pay to win everywhere in the game, I (and probably a lot of users) will get bored really soon and simply avoid any worlds that use in-game transactions. I can also see many users simply leave VRChat for being too greedy.
In the end, who will benefit from such situation? Neither VRChat nor creators.
At this point creators and VRChat devs still have ample opportunity to look at how well mobile game mechanics work on PC games.
Where I get a bit lost following you is. Hmm let’s try point form
World authors in general get too interested in making money
Players lose interest in those works
I think around here either players could stick to older worlds or make some new ones
At this point I think it’d be hilarious if VRChat implemented a 100% proper YouTube player. Everyone would prolly get ads, because well, YouTube normally has ads.
—Is there a way for Avatar creators to check what their character models look like to other people with various settings turned off?
I tried a cute Penguin Onsie avatar from a showcase world with toggleable outfits, but when I got into a public lobby, I was told it looked “unclothed” to users who had certain settings disabled. Of course, this freaked me out and I changed to a ‘known good’ avatar immediately.