Developer Update - 16 July 2026

Welcome to the Developer Update for July 16, 2026.

Today’s featured world is 碧蓝空想(湛望角站) by 元气克星花阳.

Announcements

Celebrate Tanabata!

Tanabata, if you’re not familiar, is a Japanese festival celebrating the meeting of the deities Orihime and Hikoboshi.

Generally, as the story goes, they fell in love – but then stopped tending to their duties! Orihime’s father then forbade them from seeing each other, sending them to opposite ends of the Milky Way. After Orihime broke down, her father decided to let the couple meet once every year across that vast cosmic distance – that’s Tanabata!

We celebrated it this year with a shop update. We also celebrated it in another way, which we’ll be talking about a little later on!

We’re Putting Our Stream on Hold

Our regular stream has been put on hold indefinitely! We’re looking at different ways to have community impact and keep you guys up to date, and that includes our stream format and cadence.

We think it’s getting a little stale, so we’re thinking of different things we could do to change it up.

:tanabata_tree: Tanabata Fireworks in Japan!

On Saturday, July 11, our Japanese Community Team hosted its first-ever official in-game VRChat event: a Tanabata fireworks celebration, co-hosted with the event group Spice of VRinks!

Visitors gathered in the official Tanabata Home World to write wishes on tanzaku, snap photos with friends, and count down together to a fireworks show that lit up the sky at 11:11pm JST.

The turnout was incredible! We saw record-setting numbers in Japan that night, and the energy when the fireworks went off was something special.

A huge thank-you to Spice of VRinks and to everyone who came out to make a wish with us. This was our first event hosted by the Japanese team, and with a response like this, it definitely won’t be the last.

Image Copy/Paste… to Stickers! And Emoji. And Icons. …and prints. you get the idea okay

Soon, you’ll be able to directly paste image data (JPG, PNG, or clipboard) directly into VRChat to create Prints, Icons, Stickers and Emojis in one click!

  • Stickers, icons, and emojis are all padded out to a square with transparency by default, making it easier to crop them (if you want!) or leave them fully in view. Prints are left alone.
  • ‘Portrait’ images are auto-rotated to fit when creating Prints, and we’ve added a nifty button for rotating them as you see fit.
  • Pasting raw image data, pasting files, or dragging/dropping an image are all supported!
  • To make it a little easier to finagle in VR, a new ‘Paste’ icon will show up in the Quick Menu launch pad if you’ve got image data ready to go. It does the same thing as Ctrl+V.

Themed Action Menu and Quality of Life Improvements

Addressing one of our longest standing community requests, the Action Menu will soon use your configured UI theme colors!

Besides that, we also gave it a little spring cleaning, too (okay, it’s maybe not quite spring anymore).

The “Tools” menu now has long-press actions for secondary functionality, such as directly entering a relevant settings menu. This is optional, as all menus remain reachable via single-press paths as well.

Some unnecessary options, such as “Mic Toggle” and “Close Menu” have been removed from the “Options” tab. This makes space to move the “Face Mirror” menu out of the “Personal Mirror” one (why was it in there to begin with? A mystery lost to time…).

Speaking of the mirror menus, they have been slightly reorganized (don’t worry, we tried to not break muscle-memory too much). You can also change all the options while the respective mirrors are closed now. No more dying when you take out your mirror with remote players enabled in the club.

Lastly, there are now personal mirror presets you can set up. If you have different use-cases for your mirror, for example a “show everything” for smaller instances and “show only myself” for bigger parties, you can now save those and apply them with a single click.

Oh, and if you’re wondering where the “Calibration Mirror” option has gone: It’s still there, in the Main Menu settings. We have turned it on by default for new FBT users as well, seeing how most people find it useful to have.

Conclusion

That’s it for this Dev Update! We’ll see you next time on July 30.

14 Likes

I would very much appreciate if the “grabbable” toggle of the personal mirror could be made more accessible, I probably use that toggle even more than the actual turn on / off function :sweat_smile:

9 Likes

literally how I mute/unmute for years since I use different binds for the playspace mover, I don’t want my action menu to open when I space drag, unlike most people..
I jump with left joystick and gesture toggle on the right one.
“unnecessary” is crazy

5 Likes

Insider tip: You can bind it to a button in SteamVR input.

1 Like

Agreed.

It’s the only way you can mute/unmute if you have hand tracking on but finger input locked.

2 Likes

I think the action menu skinning is really cool!

Can you move the Reset Personal Mirror option out of the top level mirror menu? I keep accidentally hitting it!

Can you expose UdonBehaviour[] to Udon Graph? [589] UdonBehaviour array type is not defined | Voters | VRChat I’m tired to hacking them in with GameObject[]. It’s been more than half a decade, just fix it please.

1 Like

You can also mute/unmute in the quick menu, which is how I’ve been doing it with finger tracking.

2 Likes

the menu that removes you 20 fps? no thanks

Nooooo! I just started watching the streams! The Q&A was a gold mine. orz

I just wanna be able to customize the action menu… or the quick menu.

What? Never had that happened, the quick menu though does drop frames for me but not that much.

1 Like

yes, they’re talking about the quick menu (technically called launch pad), not the action menu. losing from 10-20 fps depending what world you’re in and loaded avatars around

This, or make it a long-press since that’s an option now. Could maybe apply that change to other radial options that reset things like avi and avi height too. I know it’s mostly an issue specific to flick select but I find it way faster than having flick select off.

January 2024 called. Personal Mirror Feedback - #3 by DrBlackRat

Some people don’t have enough inputs to also bind mic toggle (or whatever) on both hands on top of everything else they already have bound, between overlays, playspace mover, and more-frequently-used inputs for VRC. The action menu option was a good compromise to allow for one-handed mute/unmute on either hand without extra bindings.

Given that VRC already has customizable action menus for stickers/whatever, it doesn’t seem like a stretch to let people customize the Tools section. I, for one, never want to quickly toggle my face mirror, unlike my mic. Neither do I care about getting the camera from the action menu. I might want to toggle personal mirror grabbable, which seems to not be available now - or maybe even let us add mirror presets to the tools menu.

It’s also not obvious how the long press would work for people using flick select.

As for the pasting feature, it is a nice QoL improvement for people looking to upload persistent content, but I’d say that Resonite still does this aspect better for my use case - it’s not paywalled, doesn’t hit their cloud servers unless explicitly saved, and overall just fits the meme-sharing flow better. The closest VRC has to this are image tablets in some worlds, but they come with the downside of having to have the image uploaded somewhere.

1 Like

Can’t open the quick menu with finger lock enabled I thought?

i agree i quite literally do not have enough key binds currently and i have grown used to muting and unmuting with the action menu

Yessss

YESSSS

YEAAAAAAAH

Please don’t remove the mic toggle from the radial menu. I already had to rebind the mic toggle on my controller for playspace reset (quest controller) and so the radial menu is all I have left to toggle it with one hand and still stay moving when I’m playing games.

3 Likes

Since you’re looking at the action menu, please add a confirmation window or something when resetting avatars. I’ve hit the reset button far too many times when I intend to hit release poses while in VR.

3 Likes

Speaking of the quick menu, it needs to follow the head while in hand tracking. Too many times I’m laying down and I can’t click anything because it insists on being below me like I’m standing.