Is there a feedback item for this? This board isn’t normally monitored for bug reports. In the future, make sure you post bug reports there!
For this item, I’ll surface it internally once I can gather more information.
Can you provide:
- Reproduction steps - How do I make this happen?
- Example projects - Can you provide a project where this happens?
- Minimum reproduction setup - What is the absolute minimum project where this happens?
That info will help our engineers fix the problem.
Just got some clarification:
Yeah, we had to ask Unity to investigate for us. It isn’t our bug. In short, the Oculus library broke some things. This happens even in totally vanilla Unity projects.
We have a fix waiting for QA that does some plugin swapping to use an older, non-broken version instead.