I’m currently working on a proof of concept 4 digit, 4 function Calculator built within the FX animation controller,
using comparisons and the VRC Parameter Driver, however I noticed weird errors in the adding section of it.
Instead of 1 it may add 2, or sometimes it just has a tendency to skip adding at all.
I have tried some of the known fixes for a misbehaving parameter driver, such as attaching an empty animation or switching the write defaults.
everything works fine for smaller values though.
Does this happends at run time in vr or in unity as well?
Ill test it in vrchat to be sure, but as of right now its happening in the unity editor
I just uploaded and ran the same thing, it still came out to the same value. which implies its still acting weird even in game
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Ok, i have figured out a condition that this bug seems to occur under, If the value being added to is above around 100000~ and the value being added is 1 it either adds 2, or nothing
Ill make a more extensive report once i find a more suitable way to keep track of the values