I don’t really feel Like I understand how water shaders work. I want to create a hot tub in my world but im an idiot and cant figure out how to make a simple water shader work lol.
A hot tub would be awesome. Any guides out there that could help a guy figure out water shaders and textures? I realize this isnt a Udon question in general.
I usually use this package for water. It’s easy to set up, you’ll get the hang of it after playing with it for a few minutes. If you want it to look—hot, just putting on a large steam particle will go a long way. It might also help it look foggy if you put a local post processing effect on top of the tub, just a small amount of depth of field might make a great look.
Pretty late to reply so I hope I didn’t entirely miss the chance to be useful