I am working on a simple system where a player can claim a booth object in my world.
Locally, when you claim this object, the unclaim button and menu become active and the claim button deactivates. That’s working as it should. However, the claim button needs to be deactivated for both local and remote players. That’s what the OnDeserialization part is for, but it’s not working. Remote players don’t see the claim button disappearing at all.
I have tried setting the udon synchronization to continuous and that didn’t work, so I tried manual with requestSerialization, but that also is not working. I have been working on this for a few days and tried multiple various setups, but nothing is working, and I am clueless as to why.
Any help and feedback would be greatly appreciated!

