I am completly new to making VRchat worlds and am working on my first one, I went to add in this prefab of bowling lanes: https://www.patreon.com/posts/vrchat-bowling-69146304 and for some reason I get this error: [UdonSharp] Empty UdonBehaviour found on Joiner (UnityEngine.GameObject)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
UdonSharp.UdonSharpUtils:LogWarning (object,UnityEngine.Object) (at Packages/com.vrchat.worlds/Integrations/UdonSharp/Editor/UdonSharpUtils.cs:319)
UdonSharpEditor.UdonSharpEditorManager:RepairProgramAssetLinks (System.Collections.Generic.List1<VRC.Udon.UdonBehaviour>) (at Packages/com.vrchat.worlds/Integrations/UdonSharp/Editor/UdonSharpEditorManager.cs:1283) UdonSharpEditor.UdonSharpEditorManager:RunAllUpdates (System.Collections.Generic.List1<VRC.Udon.UdonBehaviour>) (at Packages/com.vrchat.worlds/Integrations/UdonSharp/Editor/UdonSharpEditorManager.cs:740)
UdonSharpEditor.UdonSharpEditorManager:RunPostBuildSceneFixup () (at Packages/com.vrchat.worlds/Integrations/UdonSharp/Editor/UdonSharpEditorManager.cs:115)
UdonSharp.Compiler.UdonSharpCompilerV1:TickCompile () (at Packages/com.vrchat.worlds/Integrations/UdonSharp/Editor/Compiler/UdonSharpCompilerV1.cs:188)
UdonSharp.Compiler.UdonSharpCompilerV1:WaitForCompile () (at Packages/com.vrchat.worlds/Integrations/UdonSharp/Editor/Compiler/UdonSharpCompilerV1.cs:221)
UdonSharp.Compiler.UdonSharpCompilerV1:CompileSync (UdonSharp.Compiler.UdonSharpCompileOptions) (at Packages/com.vrchat.worlds/Integrations/UdonSharp/Editor/Compiler/UdonSharpCompilerV1.cs:243)
UdonSharpEditor.UdonSharpBuildCompile:OnBuildRequested (VRC.SDKBase.Editor.BuildPipeline.VRCSDKRequestedBuildType) (at Packages/com.vrchat.worlds/Integrations/UdonSharp/Editor/BuildUtilities/UdonSharpBuildCompile.cs:20)
VRC.SDKBase.Editor.BuildPipeline.VRCBuildPipelineCallbacks:OnVRCSDKBuildRequested (VRC.SDKBase.Editor.BuildPipeline.VRCSDKRequestedBuildType)
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__113:MoveNext () (at Packages/com.vrchat.worlds/Editor/VRCSDK/SDK3/VRCSdkControlPanelWorldBuilder.cs:1928)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start<VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__113> (VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__113&)
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder:Build (bool)
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__178:MoveNext () (at Packages/com.vrchat.worlds/Editor/VRCSDK/SDK3/VRCSdkControlPanelWorldBuilder.cs:2387)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__178> (VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__178&)
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder:BuildAndTest ()
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/<>c__DisplayClass111_0/<b__7>d:MoveNext () (at Packages/com.vrchat.worlds/Editor/VRCSDK/SDK3/VRCSdkControlPanelWorldBuilder.cs:1783)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/<>c__DisplayClass111_0/<b__7>d> (VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/<>c__DisplayClass111_0/<b__7>d&)
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/<>c__DisplayClass111_0:b__7 ()
UnityEngine.GUIUtility:ProcessEvent (int,intptr)
I have done nothing with the code whatsoever, this happens when I try test my world. I cannot seem to contact the creator directly so i’m asking for help in here.
I will have to check when I get home, i’m currently at work. could I have also messed up the install for VCC as well? I had to manually install the unity 2019 package due to an error with the installer.
ok, i’m home now, what I have installed in that world package in Creator Companion:
VRChat SDK - Worlds 3.4.1
VRChat Package Resolver Tool 0.1.26
VRChat SDK - Base 3.4.1
EasyQuestSwitch 1.2.1
VRWorld Toolkit 2.1.5
Real Fake Doors 1.5.1
SmartObjectSync 3.10.0
I don’t see anything else installed, is UdonSharp located somewhere else?
I figured out where to find that and I am trying it now.
[EDIT] so the second I booted up VRchat to test the world it came up with the same error and the lanes are still not working, the lanes set the pins but the bowling ball does not seem to register it’s for that lane at all.
I also get this error after i’m fully botted into my world:
Assembly for Assembly Definition File ‘Packages/com.mmmaellon.real-fake-doors/Editor/com.mmmaellon.real-fake-doors.Editor.asmdef’ will not be compiled, because it has no scripts associated with it.
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget)
(wrapper dynamic-method) UnityEditor.BuildPipeline:UnityEditor.BuildPipeline.BuildAssetBundles_Patch2 (string,UnityEditor.AssetBundleBuild,UnityEditor.BuildAssetBundleOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget)
UnityEditor.BuildPipeline:BuildAssetBundles (string,UnityEditor.AssetBundleBuild,UnityEditor.BuildAssetBundleOptions,UnityEditor.BuildTarget)
VRC.SDK3.Editor.Builder.VRCWorldAssetExporter:ExportCurrentSceneResource (bool,System.Action1<string>,System.Action1)
VRC.SDK3.Editor.Builder.VRCWorldBuilder:ExportSceneResourceInternal (bool)
VRC.SDK3.Editor.Builder.VRCWorldBuilder:ExportSceneResource ()
VRC.SDK3.Editor.Builder.VRCWorldBuilder:ExportSceneResourceAndRun ()
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__113:MoveNext () (at Packages/com.vrchat.worlds/Editor/VRCSDK/SDK3/VRCSdkControlPanelWorldBuilder.cs:1998)
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()