Suggestion: Exposing a Method to Udon to allow for more optimsied worlds

Hey,

I’ve been writing a script and unfortunately it relies on an unexposed method, I noticed that these methods are also not in the list of exposed methods (Or possibly I searched wrong)

I think it’d be great if we could have the whole LightmapSettings method exposed to allow for the creation of more optimised worlds

That’s a great idea! You should suggest it at feedback.vrchat.com. Perhaps other users are interested in it, too!

Here’s another suggestion that might be relevant to you: Please Expose LightProbeProxyVolume | Voters | VRChat

1 Like

Thanks for your idea!

I’ve posted it up over there now.