Others can see my particles but I cannot in game

When adding a gun asset to my model all the particles seem to work fine in the unity editor. It all looks to work perfectly. However, as soon as I get in game the particles do not appear to work for me visually (There is also a whole grabbing issue but I can circumvent that). Other’s can see the particles on them. I saw an old post on reddit from 8 years ago about it being possibly frame rate but after asking a friend they had 40 frames while I had close to 60. If I could reduce my framerate easily I would try and test with a lower framerate but I got a powerful PC and even on highest settings it doesnt really lower.

Any ideas on how to get particles visible to me in game but are visible to others in game and to me in editor?

Update: After asking an avatar creator friend about it I was able to figure it out. I did have the particle limiter active however even after disabling it, the particles still didn’t work. However with it disabled I changed worlds to better see what was going on and the particles started to work. It seems like the particle limiter only comes into effect after a rejoin or change in worlds.

You can set solution & remove posts btw.