Hello.
I’m working on dynamically generating surveys inside VRChat. As part of that, I’m creating InputFields dynamically during runtime.
InputField placed in the Editor time shows a text input popup (like in the image below) when interacted with in VRChat.
However, when interacting with an InputField that is dynamically generated at runtime, the text input popup does not appear as shown in the image below, which is inconvenient as pressing keys like WASD or R causes movement or opens menus.
The UdonSharp code for dynamic generation is as follows. Here, the inputFieldPrefab in the code is a prefab of “Input Field - TextMeshPro (VRC)”. Also, uiContainer is an empty GameObject with Canvas and VRC Ui Shape components attached to its parent.
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Is it possible to display the text input popup even for dynamically generated InputFields?

