The Video Player I’m currently using for my world stopped working and throw an error along the line of
“Error: Decode failed. Possible codec not supported, video resolution/bit-depth too high, or insufficient system resources.”
The only solution that fixes this problem for me is to use the new launch argument ( --disable-hw-video-decoding ) for the game. This is kinda annoying for others that don’t use launch argument much.
That video player & mirror world has a video player with one unity option, and the other 4 are all AVPro. Three? Four? The option to change player type is in the bottom right.
All video player prefabs talk use the two video player components. If you’re willing to share a world link I could take a look at it with my GTX 1080, see if I get general error as well.