I’m working on an avatar commission and I’m kind of stuck on trying to get some requested fortnite emotes to work properly. Each fortnite emote has an “intro” animation and sound and a “loop” animation and sound, and my issue is trying to make a seamless transition from the intro to the loop. Right now, when the intro transitions to the loop, the audio cuts out for just a brief second between the intro and loop sounds. I’m trying to find a solution that doesn’t involve me just stitching the intro and loop audios together because that would make the “loop” part of the animation not loopable.
These screenshots show what I have set up at the moment. I have one audio source on the avatar that I am using for all of the animations. I’m not very experienced with unity animation stuff so I don’t really know what I’m doing. Any advice or ideas would be really appreciated!


