Help! Issue with UdonSharp Breaking from a VRChat Avatar Pedestal

So I now have a broken world due to UdonSharp, I added an Avatar Pedestal from the VRChat_world Samples and its broken UdonSharp. Now I can’t update my world and I don’t know how to fix it.

Are you getting something like a ‘Fix compile errors’ message?

Yes and it shows the Package files for Udonscript, also sorry for the 2 hour wait I just woke up.

Go into the console and share the errors via a screenshot

Now Vrcsdk isn’t even in the project anymore and I just loaded it up

You either skipped a few steps are alot of steps

Whats all in your world currently?

Probuilder, some neon signs, some PNG pictures I took in VRChat, Riskey smart mirror and core, USharp Video player, a particle system, some furniture and some pictures frames I made with Probuilder.

Items added from VCC:

  • Hierarchy +

So I Don’t know why it broke cause in another world I did nothing broke and it basically has the same items.

All I did was add the Avatar Pedestal that is in the VRChat SDK - World / Samples / Prefab folder, then Boom it all broke.

This is what it shows when I start a new project and extract everything to it.

Screenshot 2025-12-18 095443

Well, what did you add into your project those two errors to pop up

I just made a new project and import the Unity package File of my world I made.

Well the problem is now within the Unity package.. without using that unity package, do a new project and toss a pedestal in the scene and see if it breaks. If it doesn’t, then one by one add additional assets that are also being used in your original. Check for errors

if you do that still only add one thing at a time before having it all in the scene.

I can use the World I am making for my friend to test it