Made a few minor mods to a world - added chair/station and a static curtain asset - after testing with a test id, detached the test world ID and re-attached the main world ID … and am now getting–
“”“Error updating content. The asset bundle is out of date. Please rebuild the scene using “New Build”. The blueprint ID int he scene does not match the id in the asset bundle.”“”
How does one rebuild the scene using “New Build”?!
Looks like it, if I’m ~matching correctly-- In my case, it’s the ‘Blueprint ID’ on the ‘Pipeline Manager (script)’ component on the VRCWorld node - instance of VRCWorld prefab. (Where I detach and re-attach IDs to switch between test and release space uploads).