I want to display User’s Username to all player using TextMeshProUGUI who activated the event. does someone know about it?
Unfortunately, Udon events don’t have parameters - so wouldn’t be able to determine who sent the event.
Here’s what you could try instead:
- Create a synced string
- Update the string & change the owner when a user interacts with it
- Update the text when the string changes
I haven’t tested it, but it might look something like this:
thanks!