Developer Update - 3 August 2022

I kinda liked the lock option for the personal mirror, everything else looks great though!

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desktop camera lezgoooooooo!!!

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Looking good! Do you guys plan on doing like weekly updates or something once this is all over btw?

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If you mean these Developer Updates, yeah, we’ll eventually move to weekly updates.

If you mean VRChat updates, we try to release as often as we can, but our typical cycle is a release every 2 weeks.

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Will the live beta branch ever go out to the quest (android) side of vrchat? I know that it may not have all the features that the pc version would being, but wouldn’t it help to have atleast some people on quest bug test? Also, what features of this will the quest side (android) be getting and what will they not?

Please consider adding avatar rescaling on-the-fly back in again. It’s very useful and seems easily doable. It’s even doable with an addon from Booth, but does not work with full-body tracking or non-humanoid avatars. Having this would mean not having to upload 5 different versions of the same avatar if you want to have 5 different height/size scales. Thank you for the hard work.

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Check the open-beta-announcements channel on Discord, we’ve got an Oculus AppLab version for you.

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For CPU Process Priority Star Citizen actually went and made a simple guide using a registry tweak that any Easy Anti Cheat game can use. So if you want to put a workaround for people here is the link Under EAST ANTI-CHEAT AND CPU PRIORITY

Any news on having in all worlds, to see when people join/leave the instance?

Not only helps to know when someone has entered, but as someone who caught on recording of a ddos like join/leave of an instance, crashing many the first, second wave myself and others, it helps a lot.

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I also can no longer play on link because of this. About 10 minutes before a bsod or it crashes the program and the pc desktop stops responding.

Please contact our support team here, they can help you out.

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very good news ! i like when get news every day :grinning:

i was thinking about à router in vrchat for the osc because i actually trying à lot to make two osc work un same time and its hard :woozy_face:
but i think will continue to search for !

:ok_hand: nice

Also, how do you plan to handle this feature in worlds that manipulate user’s voice via Udon ? Some Game worlds mute user audio for the purpose of the game. Will the Conversation Dome bypass the mute ?
Will people outside the dome hear the people in the dome normally, or will the voice of people in the dome be lowered ?

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Since ya mentioned Desktop Camera you now have My Full on support

Thank you for the hard work on adding these accessibility features!! As a face and eye tracked Guy, I’m looking forward to the Face view on the HUD. I’ve added the feature to some of my avatar uploads already, but I’m looking forward to it being accessible to all my Avi’s.

Again, thank you for the hard work on keeping the platform safe and accessible!!!

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Being able to scale avatars would be fantastic, that was something I heavily relied on mods for, and now I can’t do that anymore :frowning: It’s almost like removing mods was a bad idea. :thinking:

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Happy to see progress

But still too little too late imo

You’re supposed to embrace your community and make changes over time, not all at once as a form of damage control

If these were in the pipeline so long, you release them before spitting on the community, not the other way around

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Reading the log would do the same and doesn’t require you to be recording at the same time.

As far as camera changes please at some point look into camera animation functions. Us content creators really need more video options like that mod.

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