Developer Update - 1 December 2022

We have been doing a lot of things to reduce ripping. We can’t tell you about almost any of them. :sweat_smile:

Ripping will never fully go away, but we’ve taken many measures to reduce it significantly. Since late July, we’ve seen a MASSIVE reduction in asset ripping.

I must reiterate that it is still possible (it always will be), but the incidence rate is way, way lower.

Although VRChat has grown, we’re certainly not AAA-sized. Massive global companies have tried to stop asset ripping, but nobody has succeeded. Pragmatically: we’re probably not going to make a breakthrough here!

We can continue to make it a pain in the ass, though.

Importantly: it can be hard to talk about what we do to stop ripping. Showing our hand can make it easier for bad actors to work around our mitigations.

Unfortunately, I have to say things like “dude, trust me” when I say we’re working to improve it.

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