Hi there,
I am making this thread due to an issue that I have noticed for ages. It appears that instances without a queue will always remain ‘full’, even if the instance later has multiple slots open and no players joining, resulting in a HTTP 403 response.
This persists until the game is restarted, which makes it outright impossible to join an instance that only has a single slot opening up every ~30 minutes and no queue.
Again, even if the instance has 8/16 players at a later point, if the client attempted to join on 16/16 or 15/16 while another player is already trying to join, this response is still sent back to the client.
The player count itself is refreshed too, which means even the client trying to join the instance can see “7/16” but still get a 403 response until they restart their game, and try again.