Avatars are too bright in mirror reflections

I’m totally stumped on this one. I’ve got this problem the mirror. The mirror is in a relatively dark area, with avatars being lit normally. But when I look in the mirror, only specifically my reflection is really bright/overexposed. Other players’ avatars are lit normally both in world and in their reflections. This problem affects all avatars. Even when I look down to see my own avatar, it is lit normally. Any ideas would be appreciated.

Some notes about the world (if it helps):
-indirect lighting is baked by Bakery
-direct lighting is realtime lights
-there is a directional light in the scene, but it excludes the Player and PlayerLocal layers
-there are light probes everywhere