Avatar floating when upload

I have no idea how to explain it, but when i upload this avatar i am working on it uploads everytime with the actual model floating i think 58cm above the ground (the same height as my avatar)


he should not be floating like that, and in unity it is all perfectly fine, everything should be working though in the muscles tab in the armature he gets moved down, but not by as much he is floating


and his feet are 100% on the floor

The bowtie on the avatar is working perfectly fine although. It isnt connected by armature but ive gone through and nothing seems off. The camera is also pretty broken, as the viewing angle is rotating along the point it should be on the avatar, except thats in the air so my camera is also moving forwards and back etc.

https://vrchat.com/home/avatar/avtr_f807fd82-fd3c-45ac-b713-2e84f73c5d9b i made the avatar public so you can understand what im on about.

have you checked if the models feet are on the floor in blender? the model being out of position there can also cause issues

Same thing can happen in Unity, you probably want to double check that it’s at 0,0,0 in the project when you upload it, raised or lowered a tad to make sure the feet stay on the ground.