A question about easy anti cheat

Just making sure, but, did you actually read the blog posts?

And

The answer is actually pretty clear, it IS security.
Yes, EAC isn’t the best anti-cheat out there, no anti-cheat is perfect after all.
But it raises the bar of modifying the client from non-existent to actually having to put in some effort. (Which will ultimately be patched again and again and again)

People have made comparisons of how EAC works in Fortnite, but you have to realize that Fortnite has a LOT more players, and thus a lot more people trying to break EAC.

Each EAC implementation will be different for each game after all. And in terms of performance hits I haven’t noticed any performance difference at all with EAC and without. And I’ve been in worlds where that performance reason would be noticeable straight away.

Do I agree with the way the VRC team is handling the situation? No, not really. But I understand that they’re still a relatively small team and they can’t handle the massive pile of trust & safety reports without raising the bar of doing this kind of obnoxious stuff.

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