For the newest update that made optimizing and turning PC avis to Quest avis, what did it even do??? Iv only seen it make it so much harder for us questies and avatar makers that actually care about optimizing and questifing stuff! If it’s not broken don’t fix it so why have they changed something that was completely fine? I’m generally asking??
Putting VRC on quest was a mistake. It should’ve never happened, it’s next to impossible for them to maintain and yet they keep adding on top of years worth of technical debt.
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Can you link what you’re talking about? Is this something in the SDK or in the client?
The most recent avatar related thing I know about is that textures used in material swaps are now properly counted towards texture memory.
But I’m still running into people who are surprised to know that texture memory is being counted at all. So some avatars with “Opti” in the name, end up having a not so opti performance rating these days…