Welcome to the Developer Update for 13 April 2023!
Sneaky Strasz Edit: it’s tiiimeeee, enjoy horse
Today’s thumbnail is graced by horse looming over the mountains in nprowler’s Horse Mountain. No, you get to ride the horse. The mountain isn’t made of horses.
If you’d like to catch up, you can watch our previous video Developer Update from April 6.
Old Unused Account Cleaning
We will be cleaning up some old, unverified, completely unused accounts from our databases. If you have used an account at all, this does not apply to it.
This means that if the account has ever been logged into, verified, interacted with, etc beyond just creating the account-- you’re fine and don’t need to worry. We are not deleting inactive accounts.
There is no ETA on this, we’re just letting you know it’s happening soon.
Avatars For Everyone Jam
Last week we concluded our “Avatars for Everyone” jam! Of 310 submissions, 74 have been added as default avatars to VRChat. Congratulations to all the winners and finalists, and thank you to each and every participant! We didn’t expect so many high-quality submissions, and we’re blown away by what you’ve created.
Read more about the contest and its winners here.
All previous default avatars have been moved to the ‘Legacy’ row. All participants should either have received a rejection on vrchat.com, or an email with feedback from our judges. If you didn’t, please get in touch with us!
By the way – the announcement video was missing three of our finalists. Here they are:
You can find the full video with all other finalists and winners here! See you at the next jam!
We’ve just released VRChat 2023.2.1! This release includes a handful of new features, including native Eye Tracking!
Check out the patch notes video below or the full patch notes here.
Judging by some of the early bug reports we’ve gotten, we’ll be preparing a patch to fix some new issues soon, so keep an eye out for that.
Quest 1 Deprecation
Within the next few months, we will be deprecating support for the Quest 1, and we will no longer support using that headset for standalone VRChat.
Within the next 3 to 6 months, Quest 1 may stop working entirely. This is primarily due to Meta’s deprecation of the Quest 1 SDK, which will prevent us from keeping VRChat updated properly on the device.
Of course, you can continue to use Quest 1 with Quest Link, Virtual Desktop, ALVR, or any of the other “tethering” methods to connect your Quest 1 to a Windows PC. This will not change, at least until those particular methods stop working.
Quest 1 deprecation does not mean we will be increasing Quest limits. The Quest 2 has been our performance target already for a long while and still suffers even with our current limits. There’s just no headroom available!
We’ll keep you up to date.
Server-Side Avatar Analysis
In an upcoming update, avatar stats (material count, mesh count, etc.) will be delivered to you from our servers instead of calculating locally.
This means that if you set your Minimum Allowed Performance Rank to Poor, avatars that exceed that rank will never download!
This will result in better performance when using the Minimum Allowed Performance Rank system since you don’t have to calculate those stats on your computer, and you never load avatars that go over your defined rank.
Not much at all this week – we dropped a ton of new stuff on you in the last two weeks, so this week is quieter.
Thank you for reading, and we’ll catch you next time!