VRChat World RenderTexture black in build version

Hi guys I have a question
I make a VRchat world with Cinemachine and RenderTexture
In my scene
VRWorld(VRC_scene descriptor) and world camera(unity camera with cinemachine brain) and Plane with RenderTexture

in editor it works(Plane render world camera’s view) but texture looks black at build what’s wrong?
VRC_SceneDescriptor’s Dynamic Material has material with renderTexture