VR Chat World in 3 Minutes! - How to Make a world for Beginners

Thank you for your feedback!

It’s good to know that box colliders work better than mesh colliders in terms of performance. This definitely is understandable - I just noticed many issues with convex box collision such as weirdly shaped collision that can hinder player mobility. A balanced mix of the two is probably best.

Also, didn’t realize Unity could have a potential problem with importing the SDK! Never had two instances of Unity open at the same time when doing that to discover it. Very good point! I will be sure to note that in the description too.

Good note on the flow thing! It was very rapid (which was the intention) and I’ll probably make another one more in-depth and slowed down in order from start to finish which includes all the other things in consideration that you mentioned from jumping to static lightning.

Any additional comments are appreciated and taken solely as constructive criticism!