Validation issues encountered during build

Hello!
I have been trying to add an update to my vrc world that I made for some friends of mine. However after recently updating everything I have been getting errors popping up left and right. I managed to sort out most of them myself except for a few when I was attempting to build and test the world. It runs fine in the editor and there are no issues with that. However when build and testing I get a few errors popping up such as:

Validation issues encountered during build:
UnityEngine.Debug:LogError (object,UnityEngine.Object)
VRC.Core.Logger:LogError (string,string,UnityEngine.Object)
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__148:MoveNext () (at ./Packages/com.vrchat.worlds/Editor/VRCSDK/SDK3/VRCSdkControlPanelWorldBuilder.cs:2579)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder1<System.Exception>:Start<VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/<HandleBuildError>d__148> (VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/<HandleBuildError>d__148&) VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder:HandleBuildError (System.Exception) VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/<Build>d__146:MoveNext () (at ./Packages/com.vrchat.worlds/Editor/VRCSDK/SDK3/VRCSdkControlPanelWorldBuilder.cs:2486) System.Runtime.CompilerServices.AsyncTaskMethodBuilder1<System.ValueTuple`2<string, string>>:Start<VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__146> (VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__146&)
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder:Build (bool)
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__229:MoveNext () (at ./Packages/com.vrchat.worlds/Editor/VRCSDK/SDK3/VRCSdkControlPanelWorldBuilder.cs:3207)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__229> (VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__229&)
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder:BuildAndTest ()
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__134:MoveNext () (at ./Packages/com.vrchat.worlds/Editor/VRCSDK/SDK3/VRCSdkControlPanelWorldBuilder.cs:2089)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__134> (VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__134&)
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder:OnBuildAndTestAction ()
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder:OnMainActionClicked () (at ./Packages/com.vrchat.worlds/Editor/VRCSDK/SDK3/VRCSdkControlPanelWorldBuilder.cs:2000)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

As well as:
You must address Layers and Collision Matrix issues before you can build.
UnityEngine.Debug:LogError (object,UnityEngine.Object)
VRC.Core.Logger:LogError (string,string,UnityEngine.Object)
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__148:MoveNext () (at ./Packages/com.vrchat.worlds/Editor/VRCSDK/SDK3/VRCSdkControlPanelWorldBuilder.cs:2582)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder1<System.Exception>:Start<VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/<HandleBuildError>d__148> (VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/<HandleBuildError>d__148&) VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder:HandleBuildError (System.Exception) VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/<Build>d__146:MoveNext () (at ./Packages/com.vrchat.worlds/Editor/VRCSDK/SDK3/VRCSdkControlPanelWorldBuilder.cs:2486) System.Runtime.CompilerServices.AsyncTaskMethodBuilder1<System.ValueTuple`2<string, string>>:Start<VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__146> (VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__146&)
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder:Build (bool)
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__229:MoveNext () (at ./Packages/com.vrchat.worlds/Editor/VRCSDK/SDK3/VRCSdkControlPanelWorldBuilder.cs:3207)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__229> (VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__229&)
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder:BuildAndTest ()
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__134:MoveNext () (at ./Packages/com.vrchat.worlds/Editor/VRCSDK/SDK3/VRCSdkControlPanelWorldBuilder.cs:2089)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__134> (VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder/d__134&)
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder:OnBuildAndTestAction ()
VRC.SDK3.Editor.VRCSdkControlPanelWorldBuilder:OnMainActionClicked () (at ./Packages/com.vrchat.worlds/Editor/VRCSDK/SDK3/VRCSdkControlPanelWorldBuilder.cs:2000)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

The layers and collision matrix part seems to be all in order. Everything is present and functional from what I can tell. So really, I am unsure of what to make of this, most the errors I had before I honestly got through them with pure luck most likely. This however is beyond me, I can stare at the code its directing me to all I want but I am out of my depth here. Any assistance would be greatly appreciated

im having the same issue with an avatar im trying to upload. i assume it has somthing to do with the recent unity issue. i got an email about it the other day.

I did see that as well. I will have to update when things get fixed. I’ll share an update on if I get things built and uploaded when that update goes through.

So, I have updated VRC Base and World SDK’s and sadly I am still unable to build & test. Sorta at a loss now.

I have the same issue: I just created a world using the VRChat Creator Companion, updated all default-included packages, and tried to build.

The error presents itself before I even changed anything about the world! Any help is appreciated

Ok, in my case I had to go to “VRChat SDK” → “Build” → “2. Review Any Alerts”, and click the buttons to setup the VRChat layers & collision matrix