Using UdonGraph to randomly pick one game object to enable from Object Pool, but can't seem to get it to work


I tried looking at tutorials to figure this out, but there is no specific tutorial for this from my findings. I had to take parts of other tutorials to get where I am now. I’m bound to have missed a good number of things here, and I’m wondering what I need to do to get this done.

When I test play this, none of the game objects in the pool are active. If only one at random is active, then it’ll work, but what must I do to make it so?