Unity 6000.5 removing the built in render pipeline

Hey, so I noticed something from unity about unity 6000.5 update removing the in built render pipeline. Will vrchat swap to urp in the future or stay behind until theres a need to update towards it. I know there’s been talks in the past about urp including it not being easily changed over. If there is a swap to urp on vrchat I think it should be done on a slow open beta update cycle to allow people to find bugs and issues with the urp build and to allow creators to update packages to the new urp system. I am more than willing to help test this version too and give feedback and updates. I do a lot of creation of avatars for people and work on others avatars.

my source of this news is on unity hub and goes to this link Unity - Manual: Migrating from the Built-In Render Pipeline to URP

Screenshot_20260228_094050

Ya know what? I don’t know that vrchat has said anything about switching away from BiRP. They have been asked about it for years though.

With legacy content in mind, I don’t foresee vrchat rushing anything.