Udon 2 synced variables

Any idea when Udon 2 comes out?
Also I know that it allows the use of lists, but can these be udon synced like arrays?
Cause it could be a bit bothersome if I need to have both udonsynced int array to contain specific player ids for my purposes & have int list to manage this int array.
If int list could be udon synced, it would mean that I dont need to use array for something like this anymore.

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Any idea when Udon 2 comes out?

We’re working on it! A beta for the Worlds SDK’s “Persistence” feature is what’s up next. Though we’d like to start testing Udon 2, too!

Also I know that it allows the use of lists, but can these be udon synced like arrays?

Not at launch - but it’s something we could do in the future.