Local world testing frozen on black screen, anybody else?

Does anybody else have this issue? When doing Build & Test with multiple clients, only the first client works, all others get perma frozen on a black screen and I have to end them with task manager.

I found a canny post about it from over a month ago but that’s it.

Someone told me they fixed it by just re-launching the test clients but that doesn’t work for me. If anybody knows how to fix this please let me know, I’m guessing it’s not very common because it hasn’t been fixed yet by VRChat. But at this point I really need to get my world testing working again so anything helps, thanks

In case anybody finds this, setting the vrchat log level to something other than “None” fixes it for me, for now.

But ideally the log level should really not break local testing in the first place, and I would like to be able to set it to None again.