I found a similar article on ask.vrchat and tried it, but it didn’t work.
:File for testing
public class EnemyAttack : UdonSharpBehaviour
{
public void AttackEnd()
{
Debug.Log(“Called AttackEnd”);
}
}
:Animation Event
:Error Log
”[UnityEventFilter] Removed AnimationEvents from AnimationClip used by the Animator on ‘AnimationObject (UnityEngine.GameObject)’ because the event targets ‘CustomEvent(String)’ which is not allowed.
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)”
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When I tried AnimationEvent with UdonGraph in February of this year, it was a success.
I created it based on that experience, but I can’t find a solution.
I’m a beginner with both Unity and Udon, so I don’t know how to solve this problem. If anyone has any knowledge, please let me know.

