Developer Update - 30 March 2023

That’s great as I would love to port to VRC some ideas I tested in a URP+ShaderGraph environment under Unity’s XR framework in Unity 2021.3. I suppose the next question is whether there will be other limitations, such as lack of Quest compatibility. Even though URP is intended for good performance on lightweight platforms, I suppose VRChat’s considerable legacy of user generated SRP work locks us in unless Unity does something behind the scenes to let both live together.

Hey there, I came across an issue in VCC that’s not too significant, but it’s noticeable. The Version Fetcher in VCC installs the most recent package version, but when selecting a version, the sorting appears jumbled. The Latest Version tab fails to display the latest version, and instead seems to choose the first item in the version list. It looks like there’s a sorting problem with the versions.

Here’s a picture with the issue:

Sounds like that bug should be fixed this week

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