Is there any way I could add or assign objects into the VRC Object Pool array without it giving me errors? because I have like 125 enemies that I’m too lazy to assign manually and I want to be able to assign them automatically on Start();
Related topics
| Topic | Replies | Views | Activity | |
|---|---|---|---|---|
| SDK 3.5.2 bug - object pool | 1 | 395 | April 14, 2024 | |
| Using UdonGraph to randomly pick one game object to enable from Object Pool, but can't seem to get it to work | 0 | 129 | May 1, 2025 | |
| Error uploading worlds when adding VRC object Sync (2022.3.22f1) | 10 | 3419 | April 10, 2025 | |
| Instantiating Network Ids | 1 | 278 | March 19, 2025 | |
| Changing color of Gameobjects with a pen-like thing but the sync isnt always working | 1 | 168 | July 8, 2024 |