Whenever I need to set a view point for an avatar, I drag the root object back to the origin point. 0,0,0 for position. I don’t actually drag it, I type in zero for the x y and z.
The root object of an avatar is the one that has the avatar descriptor attached. Also it’s usually a direct child of the scene
i set them to 0, 0, 0 and its still is in the same position, it lets me move the dot from the view point but it doesnt do anything when i place it somewhere
